

I'm going on an adventure.īell Cranel is the protagonist of Danmachi. One full hour of orchestral soundtrack with more on the way.Today for the first time.

All enemies have unique equipment, skills and AI behavior. Different weapons grant unique skills – split shields with axes, stun enemies with maces, form a spearwall with spears or crush armor with a warhammer. Each Battle Brother gains experience through combat, can level up and acquire powerful perks. Character development without a restrictive class-system. Field up to 12 Battle Brothers on large and varied tactical combat maps with different terrain and multiple height levels. All characters that die in combat will stay dead - unless they return as the undead. Want a stuttering ratcatcher, a greedy witchhunter or a drunkard disowned noble? Permadeath. All characters come with their own background stories and traits. Open and dynamic world simulation that is not scripted - your actions can actually alter the balance of the world. Procedurally generated worldmap, tactical combat maps and mercenaries. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat. This is also where you manage, level up and equip your Battle Brothers. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. The game consists of a strategic worldmap and a tactical combat layer.

Do you have what it takes to lead them through bloody battles and to victory? You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.

